The Met Unframedย opens virtual doors to the Museum, offering immersive access to digital galleries and augmented reality versions of iconic Met masterpieces
Select works of art come to life with Verizon 5G Ultra Wideband
The Metropolitan Museum of Art and Verizon today launchedย The Met Unframed, an immersive virtual art and gaming experience with enhancements powered by Verizon 5G Ultra Wideband and featuring more than a dozen one-of-a-kind digitally rendered galleries and nearly 50 works of art from across The Met’s vast collection. At a time when access to one of the worldโs greatest art collections is limited,ย The Met Unframedย brings a creatively reimagined Met experience to people wherever they are.ย
TheMetUnframed.comย invites online visitors to explore digital galleries and play games that unlock augmented reality (AR) versions of the art on view that can then be displayed virtually at home.ย The Met Unframedย is accessible from any 4G or 5G smart device and is available for free for a limited five-week run.
Within the experience, four of the AR works of art are enhanced with activations accessible to users on Verizon 5G Ultra Wideband. These users can watch the objects come alive in AR thanks to high-speed responsiveness and ultra-low lag.
Max Hollein, Director of The Metropolitan Museum of Art, commented, โOur mission since The Metโs founding 150 years ago has been to connect people to art and ideas, and to one anotherโsomething weโve found to be more powerful than ever over these last months of isolation and uncertainty. The Met Unframed brings the Museum to audiences wherever they are in an innovative viewing experience in which users can virtually visit iconic spaces and engage with The Metโs masterpieces, learn more about the works in a playful way through AR, and enjoy bringing the art into oneโs own surroundings. The Met Unframed expands the ways in which we can understand, experience, and appreciate art.โ
Andrew McKechnie, Chief Creative Officer, Verizon, added, โThe Met Unframed enhances digital inclusivity for an audience that may never have experienced art in such a personal way. Through the power of technology and enhancements enabled by Verizon 5G, weโre able to provide extensive access, in-depth education, and opportunities for interactivity and sharing around beloved works of art from one of the worldโs most renowned museums.โ
The custom-designed digital galleries were rendered exclusively for The Met Unframed and evoke or nearly replicate spaces across the Museum. The virtual layout creatively arranges a sampling of galleries that display art from across millennia and from around the world, allowing the Museumโand the collectionโto be experienced like never before.
Visitors to The Met Unframed are first welcomed into an intricately detailed rendering of the Museumโs iconic Great Hall, where Kent Monkmanโs monumental diptych mistikรดsiwak: Wooden Boat People (2019) hangs, and from there, banners offer broad thematic conceptsโPower, Home, Nature, and Journeyโthat visitors can take up while exploring the galleries.
Highlights from The Met collection include works by contemporary artists El Anatsui, Mark Bradford, Ibrahim El-Salahi, Sam Gilliam, and Carmen Herrera; all of The Metโs five paintings by American modernist Jacob Lawrence; and massive works like the magnificent Temple of Dendur (completed by 10 B.C.) in the Egyptian wing and a stunning 14th-century Chinese mural depicting the Buddha of Medicine. Visitor favorites also abound, like The Unicorn Rests in a Garden (1495โ1505) from The Met Cloistersโ Unicorn Tapestries, Jackson Pollock’s Autumn Rhythm (Number 30) (1950), Vincent Van Goghโs Wheatfield with Cypresses (1889), Emanuel Leutzeโs Washington Crossing the Delaware (1851), and Rembrandt van Rijnโs Self Portrait (1660),along with important works like Lee Krasner’s Rising Green (1972), Standing Bearโs The Battle of Little Bighorn (ca. 1920), and Margareta Havermanโs Vase of Flowers (1716).
The Met Unframed was designed in partnership with multidisciplinary production company Unit9 and developed using the latest in web AR and emerging mobile technology with The Met’s digital, educational, and curatorial teams providing rich content and expertise. The high-fidelity gallery and art renderings in this experience were modeled by 3D artists based on The Metโs extensive collection of imagesโmany within its Open Access programโcreated by the Museumโs staff photographers and post-production team. Games in the experienceโsuch as trivia questions, riddles, and a โZoom and Spotโ challengeโencourage close observation of the works of art and accompanying descriptions and content, while a game called โAnalysisโ uses The Met’s infrared and XRF conservation documentation scans of paintings to give users a glimpse of underdrawings and other hidden details of well-known Met paintings that would go unseen in an in-person visit to the Museum.
About The Met
The Metropolitan Museum of Art was founded in 1870 by a group of American citizensโbusinessmen and financiers as well as leading artists and thinkers of the dayโwho wanted to create a museum to bring art and art education to the American people. Today, The Met displays tens of thousands of objects covering 5,000 years of art from around the world for everyone to experience and enjoy. The Museum lives in two iconic sites in New York CityโThe Met Fifth Avenue andย The Met Cloisters. Millions of people also take part in The Met experience online. Since its founding, The Met has always aspired to be more than a treasury of rare and beautiful objects. Every day, art comes alive in the Museum’s galleries and through its exhibitions and events, revealing both new ideas and unexpected connections across time and across cultures.ย metmuseum.org
About Verizon
Verizon Communications Inc. (NYSE, Nasdaq: VZ) was formed on June 30, 2000 and is celebrating its 20th year as one of the worldโs leading providers of technology, communications, information, and entertainment products and services. Headquartered in New York City and with a presence around the world, Verizon generated revenues of $131.9 billion in 2019. The company offers data, video, and voice services and solutions on its award-winning networks and platforms, delivering on customersโ demand for mobility, reliable network connectivity, security, and control.
VERIZONโS ONLINE MEDIA CENTER: News releases, stories, media contacts, and other resources are available atย https://www.verizon.com/about/media-center. News releases are also available through an RSS feed. To subscribe, visitย www.verizon.com/about/rss-feeds/

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